Down The Ladder
Go to Project SiteLaunched: Jul 16 2023
Blog, Video Production, Newsletter
A multimedia project that provides analysis and commentary on politics, media, and history.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.
i’ve felt a shift in the discourse recently - people are starting to openly talk about how console generations are over. i’ve been beating this drum for years now. my take (which i may have stolen from yahtzee, i don’t remember) is that console generations ended the moment that games were able to create a character that was visually convincing enough that an actor cast to play them in a movie would definitively look “wrong.”
by “ended,” i’m specifically making the claim that new advancements in gaming technology are no longer going to yield industry changing paradigm shifts like the transition to 3D or the advent of the home console. from the 6th gen (ps2, gc, xbox) onward, we’ve basically been making incremental improvements on gaming hardware with diminishing returns. the complete set of “gaming possibilities” that would be enabled by increased technology was basically totally possible by the 6th generation of consoles, and at most the 7th generation.
i bring all this up because my GOTY this year will almost certainly be a 7-hour indie game that is deliberately targeting a dreamcast level of fidelity.